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Holds settings for the open assets stage of the build promotion test
| Name | FBuildPromotionOpenAssetSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Tests/AutomationTestSettings.h |
| Include Path | #include "Tests/AutomationTestSettings.h" |
Syntax
USTRUCT ()
struct FBuildPromotionOpenAssetSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlueprintAsset | FFilePath | The blueprint asset to open | Tests/AutomationTestSettings.h |
|
| MaterialAsset | FFilePath | The material asset to open | Tests/AutomationTestSettings.h |
|
| ParticleSystemAsset | FFilePath | The particle system asset to open | Tests/AutomationTestSettings.h |
|
| SkeletalMeshAsset | FFilePath | The skeletal mesh asset to open | Tests/AutomationTestSettings.h |
|
| StaticMeshAsset | FFilePath | The static mesh asset to open | Tests/AutomationTestSettings.h |
|
| TextureAsset | FFilePath | The texture asset to open | Tests/AutomationTestSettings.h |
|