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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
| Include | #include "GPUSkinVertexFactory.h" |
Syntax
class FBoneMatricesUniformShaderParameters
Variables
| Type | Name | Description | |
|---|---|---|---|
| TShaderParameterTypeInfo< FMatrix3x4[MAX_GPU_BONE_MATRICES_UNIFORMBUFFER] >::TAlignedType | BoneMatrices |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FUniformBufferRHIRef | CreateUniformBuffer
(
const FBoneMatricesUniformShaderParameters& InContents, |
||
| const FShaderParametersMetadata * | |||
| TArray< FShaderParametersMetadata::FMember > | zzGetMembers () |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FTypeInfo |
Typedefs
| Name | Description |
|---|---|
| zzFuncPtr | |
| zzLastMemberId | |
| zzMemberFunc | |
| zzMemberIdBoneMatrices | |
| zzTThisStruct |