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API > API/Runtime > API/Runtime/Engine
| Name | FBodySetupObjectTextFactory |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h |
| Include Path | #include "PhysicsEngine/BodySetup.h" |
Syntax
class FBodySetupObjectTextFactory : public FCustomizableTextObjectFactory
Inheritance Hierarchy
- FCustomizableTextObjectFactory → FBodySetupObjectTextFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBodySetupObjectTextFactory() |
PhysicsEngine/BodySetup.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NewBodySetups | TArray< UBodySetup * > | PhysicsEngine/BodySetup.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanCreateClass
(
UClass* InObjectClass, |
PhysicsEngine/BodySetup.h | ||
virtual void ProcessConstructedObject
(
UObject* NewObject |
PhysicsEngine/BodySetup.h |