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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FBlueprintDebugData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Engine/BlueprintGeneratedClass.h | |||
| Engine/BlueprintGeneratedClass.h | |||
FBlueprintDebugData
(
const FBlueprintDebugData& |
Engine/BlueprintGeneratedClass.h |
FBlueprintDebugData()
| Name | FBlueprintDebugData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h |
| Include Path | #include "Engine/BlueprintGeneratedClass.h" |
FBlueprintDebugData()
FBlueprintDebugData(FBlueprintDebugData &&)
| Name | FBlueprintDebugData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h |
| Include Path | #include "Engine/BlueprintGeneratedClass.h" |
FBlueprintDebugData
(
FBlueprintDebugData &&
)
FBlueprintDebugData(const FBlueprintDebugData &)
| Name | FBlueprintDebugData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h |
| Include Path | #include "Engine/BlueprintGeneratedClass.h" |
FBlueprintDebugData
(
const FBlueprintDebugData &
)