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Used to blend IBlendableInterface object data, the member act as a header for a following data block
| |
|
| Name |
FBlendableEntry |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/BlendableManager.h |
| Include Path |
#include "BlendableManager.h" |
Syntax
struct FBlendableEntry
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Weight |
float |
Weight 0..1, 0 to disable this entry |
BlendableManager.h |
|
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BlendableType |
FName |
To ensure type safety |
BlendableManager.h |
|
| DataSize |
uint32 |
To be able to jump over data |
BlendableManager.h |
|
| PrePadding |
uint32 |
To align the data |
BlendableManager.h |
|
Functions