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Used to blend IBlendableInterface object data, the member act as a header for a following data block
| Name | FBlendableEntry |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/BlendableManager.h |
| Include Path | #include "BlendableManager.h" |
Syntax
struct FBlendableEntry
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Weight | float | Weight 0..1, 0 to disable this entry | BlendableManager.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlendableType | FName | To ensure type safety | BlendableManager.h | |
| DataSize | uint32 | To be able to jump over data | BlendableManager.h | |
| PrePadding | uint32 | To align the data | BlendableManager.h |