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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FBlendSpaceBlendProfile |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace.h |
| Include Path |
#include "Animation/BlendSpace.h" |
Syntax
USTRUCT ()
struct FBlendSpaceBlendProfile
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BlendProfile |
TObjectPtr< UBlendProfile > |
|
Animation/BlendSpace.h |
- EditAnywhere
- Category=SampleSmoothing
- Meta=(DisplayName="Blend Profile", UseAsBlendMask=true, EditConditionHides)
|
| TargetWeightInterpolationSpeedPerSec |
float |
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Animation/BlendSpace.h |
- EditAnywhere
- Category=SampleSmoothing
- Meta=(DisplayName="Weight Speed", ClampMin="0")
|