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A single entry for a blend scale within a profile, mapping a bone to a blendscale
| Name | FBlendProfileBoneEntry |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/BlendProfile.h |
| Include Path | #include "Animation/BlendProfile.h" |
Syntax
USTRUCT ()
struct FBlendProfileBoneEntry
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlendScale | float | Animation/BlendProfile.h |
|
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| BoneReference | FBoneReference | Animation/BlendProfile.h |
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