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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FBinnedTextureLayout
| Name | FBinAllocation |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/TextureLayout.h |
| Include Path | #include "TextureLayout.h" |
Syntax
class FBinAllocation
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FreeList | TArray< int32 > | TextureLayout.h | ||
| LayoutAllocation | FIntRect | TextureLayout.h |