| Direction |
FVector |
Direction to step in |
ParticleHelper.h |
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| Flags |
int32 |
Type and indexing flags 3 1 0 1... |
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...5... |
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..0 TtPppppppppppppppNnnnnnnnnnnnnnn Tt = Type flags --> 00 = Middle of Beam (nothing...) 01 = Start of Beam 10 = End of Beam Ppppppppppppppp = Previous index Nnnnnnnnnnnnnnn = Next index int32 Flags; |
ParticleHelper.h |
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| InterpolationSteps |
int32 |
Number of segments to render (steps) |
ParticleHelper.h |
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| Lock_Max_NumNoisePoints |
int32 |
Target lock, extreme max, Number of noise points |
ParticleHelper.h |
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| SourcePoint |
FVector |
The source of this beam |
ParticleHelper.h |
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| SourceStrength |
float |
The stength of the source tangent of this beam |
ParticleHelper.h |
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| SourceTangent |
FVector |
The source tangent of this beam |
ParticleHelper.h |
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| Steps |
int32 |
Number of segments to render (steps) |
ParticleHelper.h |
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| StepSize |
double |
StepSize (for each segment to be rendered) |
ParticleHelper.h |
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| TargetPoint |
FVector |
The target of this beam |
ParticleHelper.h |
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| TargetStrength |
float |
The stength of the Target tangent of this beam |
ParticleHelper.h |
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| TargetTangent |
FVector |
The target tangent of this beam |
ParticleHelper.h |
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| TravelRatio |
float |
The 'extra' amount to travel (partial segment) |
ParticleHelper.h |
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| TriangleCount |
int32 |
The number of triangles to render for this beam |
ParticleHelper.h |
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