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| Name | FBatchedLine |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/LineBatchComponent.h |
| Include Path | #include "Components/LineBatchComponent.h" |
Syntax
USTRUCT ()
struct FBatchedLine
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBatchedLine () |
Components/LineBatchComponent.h | ||
FBatchedLine
(
const FVector& InStart, |
Components/LineBatchComponent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BatchID | uint32 | Components/LineBatchComponent.h | ||
| Color | FLinearColor | Components/LineBatchComponent.h | ||
| DepthPriority | uint8 | Components/LineBatchComponent.h | ||
| End | FVector | Components/LineBatchComponent.h | ||
| RemainingLifeTime | float | Components/LineBatchComponent.h | ||
| Start | FVector | Components/LineBatchComponent.h | ||
| Thickness | float | Components/LineBatchComponent.h |