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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FBatchedElements
| Name | FBatchedSprite |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/BatchedElements.h |
| Include Path | #include "BatchedElements.h" |
Syntax
struct FBatchedSprite
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlendMode | uint8 | BatchedElements.h | ||
| Color | FLinearColor | BatchedElements.h | ||
| HitProxyColor | FColor | BatchedElements.h | ||
| OpacityMaskRefVal | float | BatchedElements.h | ||
| Position | FVector | BatchedElements.h | ||
| SizeX | float | BatchedElements.h | ||
| SizeY | float | BatchedElements.h | ||
| Texture | const FTexture * | BatchedElements.h | ||
| U | float | BatchedElements.h | ||
| UL | float | BatchedElements.h | ||
| V | float | BatchedElements.h | ||
| VL | float | BatchedElements.h |