Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FBatchedElements
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/BatchedElements.h |
| Include | #include "BatchedElements.h" |
| Source | /Engine/Source/Runtime/Engine/Private/BatchedElements.cpp |
bool Draw
&40;
FRHICommandList & RHICmdList,
const FMeshPassProcessorRenderState & DrawRenderState,
ERHIFeatureLevel::Type FeatureLevel,
const FSceneView & View,
bool bHitTesting,
float Gamma,
EBlendModeFilter::Type Filter
&41; const
Remarks
Draws the batch
Parameters
| Name | Description |
|---|---|
| View | FSceneView for shaders that need access to view constants. Non-optional to also reference its ViewProjectionMatrix and size of the ViewRect |
| bHitTesting | Whether or not we are hit testing |
| Gamma | Optional gamma override |
| DepthTexture | DepthTexture for manual depth testing with editor compositing in the pixel shader |