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Unreal Engine C++ API Reference > Runtime > Engine > FBatchedElements
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/BatchedElements.h |
Include | #include "BatchedElements.h" |
Source | /Engine/Source/Runtime/Engine/Private/BatchedElements.cpp |
void AddTriangleExtensive
&40;
int32 V0,
int32 V1,
int32 V2,
FBatchedElementParameters &42; BatchedElementParameters,
const FTexture &42; Texture,
ESimpleElementBlendMode BlendMode,
const FDepthFieldGlowInfo & GlowInfo
&41;
Remarks
Adds a triangle to the batch. Extensive version where all parameters can be passed in.