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Unreal Engine C++ API Reference > Runtime > Engine > FBatchedElements
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/BatchedElements.h |
Include | #include "BatchedElements.h" |
Source | /Engine/Source/Runtime/Engine/Private/BatchedElements.cpp |
void AddTranslucentLine
&40;
const FVector & Start,
const FVector & End,
const FLinearColor & Color,
FHitProxyId HitProxyId,
float Thickness,
float DepthBias,
bool bScreenSpace
&41;
Remarks
Adds a translucent line to the batch.