Navigation
API > API/Runtime > API/Runtime/Engine
Identifies a specific batch of tasks, which will be associated with a set of objects in a world context
| Name | FBatchContextId |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/TaskSyncManager.h |
| Include Path | #include "TaskSyncManager.h" |
Syntax
struct FBatchContextId
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Construct an invalid batch | TaskSyncManager.h | ||
FBatchContextId
(
FInternalId InBatchId |
Construct from an internal id TODO: May make private | TaskSyncManager.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FInternalId | int32 | Internal type is sometimes used as an array index. | TaskSyncManager.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| InvalidBatch | FInternalId | TaskSyncManager.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BatchId | FInternalId | TaskSyncManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
Returns true if this has been initialized to a valid batch | TaskSyncManager.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FBatchContextId& Other |
TaskSyncManager.h | ||
bool operator==
(
const FBatchContextId& Other |
TaskSyncManager.h |