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Identifies a specific batch of tasks, which will be associated with a set of objects in a world context
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|
| Name |
FBatchContextId |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/TaskSyncManager.h |
| Include Path |
#include "TaskSyncManager.h" |
Syntax
struct FBatchContextId
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Construct an invalid batch |
TaskSyncManager.h |
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Construct from an internal id TODO: May make private |
TaskSyncManager.h |
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Typedefs
| Name |
Type |
Remarks |
Include Path |
| FInternalId |
int32 |
Internal type is sometimes used as an array index. |
TaskSyncManager.h |
Constants
| Name |
Type |
Remarks |
Include Path |
| InvalidBatch |
FInternalId |
|
TaskSyncManager.h |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BatchId |
FInternalId |
|
TaskSyncManager.h |
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Returns true if this has been initialized to a valid batch |
TaskSyncManager.h |
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Operators