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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FBaseCompactPose
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void MoveBonesFrom
(
FBaseCompactPose< Allocator >& SrcPose |
BonePose.h | ||
void MoveBonesFrom
(
TArray< FTransform, Allocator >&& InTransforms |
Moves transform data out of the supplied InTransforms. InTransform will be left empty. | BonePose.h |
MoveBonesFrom(FBaseCompactPose< Allocator > &)
| Name | MoveBonesFrom |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/BonePose.h |
| Include Path | #include "BonePose.h" |
void MoveBonesFrom
(
FBaseCompactPose < Allocator > & SrcPose
)
MoveBonesFrom(TArray< FTransform, Allocator > &&)
Description
Moves transform data out of the supplied InTransforms. InTransform will be left empty.
| Name | MoveBonesFrom |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/BonePose.h |
| Include Path | #include "BonePose.h" |
void MoveBonesFrom
(
TArray < FTransform, Allocator > && InTransforms
)