Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FAudioThread
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioThread.h |
Include | #include "AudioThread.h" |
Source | /Engine/Source/Runtime/Engine/Private/AudioThread.cpp |
static FString GetCurrentAudioThreadStatId&40;&41;
Remarks
Retrieves the current audio thread stat id. Useful for reporting when an audio thread command stalls or deadlocks.