Navigation
API > API/Runtime > API/Runtime/Engine
FAudioRecordingData This is used by USoundSubmix and the AudioMixerBlueprintLibrary to contain FSoundWavePCMWriter operations.
| Name | FAudioRecordingData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SampleBufferIO.h |
| Include Path | #include "Sound/SampleBufferIO.h" |
Syntax
struct FAudioRecordingData
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FAudioRecordingData() |
Sound/SampleBufferIO.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InputBuffer | TSampleBuffer< int16 > | Sound/SampleBufferIO.h | ||
| Writer | FSoundWavePCMWriter | Sound/SampleBufferIO.h |