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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- FAudioEffectParameters
- FAudioRadioEffect
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioEffect.h |
Include | #include "AudioEffect.h" |
Syntax
class FAudioRadioEffect : public FAudioEffectParameters
Remarks
Used to store and manipulate parameters related to a radio effect.
Constructors
Type | Name | Description | |
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Constructor (default). |