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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioEffectsManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AudioEffect.h |
| Include | #include "AudioEffect.h" |
virtual void &42; UpdateEffect
&40;
class FSoundSource &42; Source
&41;
Remarks
Platform dependent call to update the sound output with new parameters