Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioDeviceManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h |
| Include | #include "AudioDeviceManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp |
void RegisterWorld
(
UWorld * InWorld,
Audio::FDeviceId DeviceId
)
Remarks
Registers the world with the provided device Id