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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioDeviceManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h |
| Include | #include "AudioDeviceManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp |
static bool PreInitialize()
Remarks
Pre-initializes the Manager. This starts up and initializes the manager early without need for the Engine to be available, so that we can load essential services ahead of Engine Startup. True if success, false otherwise