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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioDeviceManager
Description
Pre-initializes the Manager. This starts up and initializes the manager early without need for the Engine to be available, so that we can load essential services ahead of Engine Startup.
| Name | PreInitialize |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h |
| Include Path | #include "AudioDeviceManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp |
static bool PreInitialize()
True if success, false otherwise