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Unreal Engine C++ API Reference > Runtime > Engine > FAudioDevice
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
Include | #include "AudioDevice.h" |
Source | /Engine/Source/Runtime/Engine/Private/AudioDevice.cpp |
void StopSoundsUsingResource
&40;
USoundWave &42; SoundWave,
TArray< UAudioComponent &42; > &42; StoppedComponents
&41;
Remarks
Stop any playing sounds that are using a particular SoundWave
Parameters
Name | Description |
---|---|
SoundWave | Resource to stop any sounds that are using it |
StoppedComponents | List of Audio Components that were stopped |