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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioDevice
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
| Include | #include "AudioDevice.h" |
virtual Audio::FAlignedFloatBuffer & StopRecording
(
USoundSubmix * InSubmix,
float & OutNumChannels,
float & OutSampleRate
)
Remarks
This is called by a USoundSubmix when we stop recording a submix on this device.