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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioDevice
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
| Include | #include "AudioDevice.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioDevice.cpp |
void SetDefaultAudioSettings
(
UWorld * World,
const FReverbSettings & DefaultReverbSettings,
const FInteriorSettings & DefaultInteriorSettings
)
Remarks
Sets the default reverb and interior settings for the provided world