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Unreal Engine C++ API Reference > Runtime > Engine > FAudioDevice
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
Include | #include "AudioDevice.h" |
Source | /Engine/Source/Runtime/Engine/Private/AudioDevice.cpp |
void RegisterSoundClass
&40;
USoundClass &42; InSoundClass
&41;
Remarks
Registers a sound class with the audio device sound class properties if it exists
Parameters
Name | Description |
---|---|
SoundClassName | name of sound class to retrieve |