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Unreal Engine C++ API Reference > Runtime > Engine > FAudioDevice
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
Include | #include "AudioDevice.h" |
Source | /Engine/Source/Runtime/Engine/Private/AudioDevice.cpp |
void PushSoundMixModifier
&40;
USoundMix &42; SoundMix,
bool bIsPassive,
bool bIsRetrigger
&41;
Remarks
Push a SoundMix onto the Audio Device's list.
Parameters
Name | Description |
---|---|
SoundMix | The SoundMix to push. |
bIsPassive | Whether this is a passive push from a playing sound. |