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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioDevice
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
| Include | #include "AudioDevice.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioDevice.cpp |
void NotifySubsystemsActiveSoundDeleting
(
FActiveSound & ActiveSound
) const
Remarks
Notifies subsystems an active sound is about to be deleted (called on audio thread). Called when a sound is either stopped or virtualized. In either case, the referenced ActiveSound object no longer exists after this call; any pointers to it should be discarded.