Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FAudioDevice
- FAudioDevice::GetPlatformSettings()
- FMixerDevice::GetPlatformSettings()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
Include | #include "AudioDevice.h" |
virtual FAudioPlatformSettings GetPlatformSettings&40;&41; const
Remarks
Allow platforms to optionally specify low-level audio platform settings.