Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioDevice
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
| Include | #include "AudioDevice.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioDevice.cpp |
float GetFocusFactor
&40;
const float Azimuth,
const FSoundAttenuationSettings & AttenuationSettings
&41; const
Remarks
Returns the focus factor of a sound based on its position and listener data.