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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioDevice
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Return the pointer to the sound effects handler | AudioDevice.h | ||
const FAudioEffectsManager * GetEffects () |
Return the pointer to the sound effects handler | AudioDevice.h |
GetEffects()
Description
Return the pointer to the sound effects handler
| Name | GetEffects |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
| Include Path | #include "AudioDevice.h" |
FAudioEffectsManager * GetEffects()
GetEffects()
Description
Return the pointer to the sound effects handler
| Name | GetEffects |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
| Include Path | #include "AudioDevice.h" |
const FAudioEffectsManager * GetEffects() const