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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioDevice
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
| Include | #include "AudioDevice.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioDevice.cpp |
bool GetDefaultAudioSettings
&40;
uint32 WorldID,
FReverbSettings & OutReverbSettings,
FInteriorSettings & OutInteriorSettings
&41; const
Remarks
Gets the default reverb and interior settings for the provided world. Returns true if settings with WorldID were located