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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioDevice
Description
Gets the default reverb and interior settings for the provided world. Returns true if settings with WorldID were located
| Name | GetDefaultAudioSettings |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
| Include Path | #include "AudioDevice.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioDevice.cpp |
bool GetDefaultAudioSettings
(
uint32 WorldID,
FReverbSettings & OutReverbSettings,
FInteriorSettings & OutInteriorSettings
) const