Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FAudioDevice
- FAudioDevice::FadeOut()
- FMixerDevice::FadeOut()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
Include | #include "AudioDevice.h" |
virtual void FadeOut&40;&41;
Remarks
Optional fadeout and fade in of audio to avoid clicks when closing or opening/reusing audio device.