Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioDevice
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
| Include | #include "AudioDevice.h" |
Syntax
struct FCreateComponentParams
Variables
| Type | Name | Description | |
|---|---|---|---|
| USoundAttenuation * | AttenuationSettings | ||
| TSubclassOf< UAudioComponent > | AudioComponentClass | ||
| bool | bAutoDestroy | ||
| bool | bPlay | ||
| bool | bStopWhenOwnerDestroyed | ||
| TSet< USoundConcurrency * > | ConcurrencySet |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FCreateComponentParams
(
AActor* Actor |
|||
FCreateComponentParams
(
FAudioDevice* AudioDevice |
|||
FCreateComponentParams
(
UWorld* World, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | SetLocation
(
FVector Location |
||
| bool |