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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioDevice > API/Runtime/Engine/FAudioDevice/AddNewActiveSound
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
| Include | #include "AudioDevice.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioDevice.cpp |
void AddNewActiveSound
&40;
const FActiveSound & ActiveSound,
TArray< FAudioParameter > && InDefaultParams
&41;
Remarks
Adds an active sound to the audio device