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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioDebugger
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool ToggleStats
(
UWorld* World, |
Audio/AudioDebug.h | ||
void ToggleStats
(
FDeviceId DeviceId, |
Audio/AudioDebug.h |
ToggleStats(UWorld *, const TSet< FName > &)
| Name | ToggleStats |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Audio/AudioDebug.h |
| Include Path | #include "Audio/AudioDebug.h" |
static bool ToggleStats
(
UWorld * World,
const TSet< FName > & StatToToggle
)
ToggleStats(FDeviceId, const TSet< FName > &)
| Name | ToggleStats |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Audio/AudioDebug.h |
| Include Path | #include "Audio/AudioDebug.h" |
void ToggleStats
(
FDeviceId DeviceId,
const TSet< FName > & StatsToToggle
)