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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioDebugger
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ClearStats
(
const FName StatsToToggle, |
Audio/AudioDebug.h | ||
void ClearStats
(
FDeviceId DeviceId, |
Audio/AudioDebug.h |
ClearStats(const FName, UWorld *)
| Name | ClearStats |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Audio/AudioDebug.h |
| Include Path | #include "Audio/AudioDebug.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioDebug.cpp |
static void ClearStats
(
const FName StatsToToggle,
UWorld * InWorld
)
ClearStats(FDeviceId, FName)
| Name | ClearStats |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Audio/AudioDebug.h |
| Include Path | #include "Audio/AudioDebug.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioDebug.cpp |
void ClearStats
(
FDeviceId DeviceId,
FName StatsToClear
)