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Unreal Engine C++ API Reference > Runtime > Engine > FAudioChunkCache
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioStreamingCache.h |
Include | #include "AudioStreamingCache.h" |
Source | /Engine/Source/Runtime/Engine/Private/AudioStreamingCache.cpp |
FAudioChunkCache
&40;
uint32 InMaxChunkSize,
uint32 NumChunks,
uint64 InMemoryLimitInBytes
&41;