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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAudioChunkCache
This struct is used for logging cache misses.
| Name | FCacheMissInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/AudioStreamingCache.h |
| Include Path | #include "AudioStreamingCache.h" |
Syntax
struct FCacheMissInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bBlockedForLoad | bool | AudioStreamingCache.h | ||
| ChunkIndex | uint32 | AudioStreamingCache.h | ||
| SoundWaveName | FName | AudioStreamingCache.h | ||
| TotalChunksInWave | uint32 | AudioStreamingCache.h |