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API > API/Runtime > API/Runtime/Engine
| Name | FAudioBusProxy |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/AudioBus.h |
| Include Path | #include "Sound/AudioBus.h" |
Syntax
class FAudioBusProxy : public Audio::TProxyData< FAudioBusProxy >
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAudioBusProxy
(
UAudioBus* InAudioBus |
Sound/AudioBus.h | ||
FAudioBusProxy
(
const FAudioBusProxy& Other |
Sound/AudioBus.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FAudioBusProxy() |
Sound/AudioBus.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| bWasAudioProxyClassImplemented | bool | Sound/AudioBus.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AudioBusId | uint32 | Sound/AudioBus.h | ||
| NumChannels | int32 | Sound/AudioBus.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TypeHash | uint32 | Sound/AudioBus.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName GetAudioProxyTypeName() |
Sound/AudioBus.h |