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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAttributeBlendData
Structure representing a unique (non-overlapping) attribute
| Name | FUniqueAttribute |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AttributeBlendData.h |
| Include Path | #include "Animation/AttributeBlendData.h" |
Syntax
struct FUniqueAttribute
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DataPtr | const uint8 * | Pointer to attribute value | Animation/AttributeBlendData.h | |
| Identifier | const FAttributeId * | Identifier of the attribute | Animation/AttributeBlendData.h | |
| WeightIndex | int32 | Weight index used to map to weight data | Animation/AttributeBlendData.h |