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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAttributeBlendData
Structure containing overlapping attributes
| Name | FAttributeSet |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AttributeBlendData.h |
| Include Path | #include "Animation/AttributeBlendData.h" |
Syntax
struct FAttributeSet
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DataPtrs | TArray< const uint8 *, FAnimStackAllocator > | Pointers to attribute values | Animation/AttributeBlendData.h | |
| HighestWeight | float | Highest weight value, and its weight index, that was processed | Animation/AttributeBlendData.h | |
| HighestWeightedIndex | int32 | Animation/AttributeBlendData.h | ||
| Identifier | const FAttributeId * | Identifier of the attribute | Animation/AttributeBlendData.h | |
| WeightIndices | TArray< int32, FAnimStackAllocator > | Weight indices used to map to weight data | Animation/AttributeBlendData.h |