Navigation
API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FAssetEditorOrbitCameraPosition |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
| Include Path |
#include "Engine/StaticMesh.h" |
Syntax
USTRUCT ()
struct FAssetEditorOrbitCameraPosition
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bIsSet |
bool |
Whether or not this has been set to a valid value |
Engine/StaticMesh.h |
|
| CamOrbitPoint |
FVector |
The position to orbit the camera around |
Engine/StaticMesh.h |
|
| CamOrbitRotation |
FRotator |
The rotation to apply around the orbit point |
Engine/StaticMesh.h |
|
| CamOrbitZoom |
FVector |
The distance of the camera from the orbit point |
Engine/StaticMesh.h |
|
Functions
Public