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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAssetCompileData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AssetCompilingManager.h | |||
FAssetCompileData
(
const TWeakObjectPtr< UObject >& InAsset |
AssetCompilingManager.h |
FAssetCompileData()
| Name | FAssetCompileData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AssetCompilingManager.h |
| Include Path | #include "AssetCompilingManager.h" |
FAssetCompileData()
FAssetCompileData(const TWeakObjectPtr< UObject > &)
| Name | FAssetCompileData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AssetCompilingManager.h |
| Include Path | #include "AssetCompilingManager.h" |
FAssetCompileData
(
const TWeakObjectPtr < UObject > & InAsset
)