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Helper for buiilding DDC keys of settings.
| Name | FArcToHexString |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionTypes.h |
| Include Path | #include "Animation/AnimCompressionTypes.h" |
Syntax
struct FArcToHexString
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArcToHexString() |
Animation/AnimCompressionTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Ar | FMemoryWriter | Animation/AnimCompressionTypes.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TempBytes | TArray< uint8 > | Animation/AnimCompressionTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString MakeString() |
Animation/AnimCompressionTypes.h |