Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FAnimationUtils
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AnimationUtils.h |
Include | #include "AnimationUtils.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationUtils.cpp |
static UObject &42; GetDefaultAnimSequenceOuter
&40;
UAnimSet &42; InAnimSet,
bool bCreateIfNotFound
&41;
Remarks
Get default Outer for AnimSequences contained in this AnimSet. The intent is to use that when Constructing new AnimSequences to put into that set. The Outer will be Package.
Parameters
Name | Description |
---|---|
bCreateIfNotFound | if true, Group will be created. This is only in the editor. |