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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAnimationRuntime > API/Runtime/Engine/FAnimationRuntime/MirrorPose
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
| Include | #include "AnimationRuntime.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
static void MirrorPose
&40;
FCompactPose & Pose,
const UMirrorDataTable & MirrorDataTable
&41;
Remarks
Mirror a pose with the specified MirrorDataTable. This method computes the required compact mirror pose and component space reference rotations each call and should not be used for repeated calculations
Parameters
| Name | Description |
|---|---|
| Pose | The pose which is mirrored in place |
| MirrorDataTable | A UMirrorDataTable for the same Skeleton as the Pose |